Coursework (individual)

Coursework (individual)

Coursework (individual)

3D animation

3D animation

3D animation

Cornfield Reverie

Cornfield Reverie

May 8, 2024

May 8, 2024

USED - Maya, DaVinci Resolve

USED - Maya, DaVinci Resolve

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PROJECT TYPE

A 60-second Maya 3D animated music video production project.

TOPIC

"Seasonal Dream”

  • Suvi’s daydream about corns inspires her to embrace her uniqueness.

FULL VIDEO


3D PRODUCTION (LINK)

  • Modeling

  • Texturing

  • Lighting


IDEA ABSTRACT

The choice of corn to be the main character is inspired by its appearance, which is plump in summer with a bright yellow color and gives the character the image of a sunny, bright, and energetic personality. While the farmers are harvesting them, another main character, Suvi, sits in a wheelchair and hides in the dark alone because of her self-inferiority. She daydreams about the corn coming alive and even being able to stand up to have fun together with them and the farmers. The objective of this story is to convey a message of hope and happiness with the beauty of nature's inclusiveness.

MINDMAP

VISUAL THEME

Time / Period

20th century

Location / Country

Rural countryside, cornfield

Culture

Farming, nostalgic, rustic

Movie Genre

Animation, fantasy

CONCEPT ART DESIGN

STORYBOARD

Scene 1
Scene 2

Scene 3


Scene 4
Scene 5
Scene 6

BAR SHEET


PROJECT TYPE

A 60-second Maya 3D animated music video production project.

TOPIC

"Seasonal Dream”

  • Suvi’s daydream about corns inspires her to embrace her uniqueness.

FULL VIDEO


3D PRODUCTION (LINK)

  • Modeling

  • Texturing

  • Lighting


IDEA ABSTRACT

The choice of corn to be the main character is inspired by its appearance, which is plump in summer with a bright yellow color and gives the character the image of a sunny, bright, and energetic personality. While the farmers are harvesting them, another main character, Suvi, sits in a wheelchair and hides in the dark alone because of her self-inferiority. She daydreams about the corn coming alive and even being able to stand up to have fun together with them and the farmers. The objective of this story is to convey a message of hope and happiness with the beauty of nature's inclusiveness.

MINDMAP

VISUAL THEME

Time / Period

20th century

Location / Country

Rural countryside, cornfield

Culture

Farming, nostalgic, rustic

Movie Genre

Animation, fantasy

CONCEPT ART DESIGN

STORYBOARD

Scene 1
Scene 2

Scene 3


Scene 4
Scene 5
Scene 6

BAR SHEET


  • MOUSE OUT

    The initial states of the models when the mouse pointer is moving outside them.

  • MOUSE IN

    The final states of the models when the mouse pointer is moving over them.

  • MOUSE OUT

    The initial states of the models when the mouse pointer is moving outside them.

  • MOUSE IN

    The final states of the models when the mouse pointer is moving over them.

  • MOUSE OUT

    The initial states of the models when the mouse pointer is moving outside them.

  • MOUSE IN

    The final states of the models when the mouse pointer is moving over them.

  • MOUSE OUT

    The initial states of the models when the mouse pointer is moving outside them.

  • MOUSE IN

    The final states of the models when the mouse pointer is moving over them.

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